#ifndef __CardGame__BattleAttackFirstAttribute__
#define __CardGame__BattleAttackFirstAttribute__

class BattleAttackFirstAttribute
{
public:
	BattleAttackFirstAttribute();
	virtual ~BattleAttackFirstAttribute();
	int getAttackFirstValue(){
		return 0;
	}
protected:
private:
	int m_nBaseValue;
};

#endif